BMI Calculator » Triangle Calculators » Length and Distance Conversions » SD SE Mean Median Variance » Blood Type Child Parental Calculator » Unicode, UTF8, Hexidecimal » RGB, Hex, HTML Color Conversion » G-Force RPM Calculator » Chemical Molecular Weight Calculator » Mole, Moles to Grams Calculator » R Plot PCH Symbols » Dilution. I know about both the Narida (which seems to be gone???) and Kalence builders for multiplayer but I can't find one for single player.
When you complete a mission in the ME3: Datapad app, how does it calculate your new total? Is the percentage award added to the old total for a new overall readiness percentage?
For example, if I have 60% readiness in a sector, and I complete a mission that gives 1.3% readiness, will my new readiness rating in that sector be 61.3%?
RESPAWNRESPAWN
1 Answer
Yes, when you complete a mission in a sector, the new readiness percentage is the previous readiness percentage plus the readiness value for that mission.
murgatroid99murgatroid99
Not the answer you're looking for? Browse other questions tagged mass-effect-3mass-effect-3-datapad or ask your own question.
Below is a chart that describes the ending cutscene that will you will see based on the choices you make in the game. Note that the Effective Military Strength values will slightly vary depending on your decision to save or destroy the Collector Base in Mass Effect 2 (add 300 points to each tier if you imported a save with the Collector Base intact. [Note that saving the Collector Base gives you an extra 100 EMS, so you really only have to earn 200 extra EMS.] The game assumes that you destroyed the base if you do not import a save.)
A spoiler-free version of this chart is available on the Endings page.
Destruction, Control and Synthesis Explanation[edit]
The final choice in Mass Effect 3 consists of 3 choices that play a major role in the ending cut scene: 'Destruction' (destroy the Reapers, the red side on the right), Control' (control the Reapers, the blue side on the left), or 'Synthesis' (synthesize organics and synthetics together, the green middle option).
Effective Military Strength | Choice | State of Earth | State of Normandy | Shepard's Fate |
0-1749 | Destruction | Destroyed -Vaporized | No survivors | Dies |
Control | Not an available choice | |||
Synthesis | Not an available choice | |||
1750-2049 | Destruction | Destroyed - Vaporized | No survivors | Dies |
Control | Devastated | Squadmates survive | Dies | |
Synthesis | Not an available choice | |||
2050-2349 | Destruction | Devastated | Squadmates Survive | Dies |
Control | Devastated | Squadmates survive | Dies | |
Synthesis | Not an available choice | |||
2350-2649 | Destruction | Devastated | Squadmates survive | Dies |
Control | Saved | Squadmates survive | Dies | |
Synthesis | Not an available choice | |||
2650-2799 | Destruction | Saved | Squadmates survive | Dies |
Control | Saved | Squadmates survive | Dies | |
Synthesis | Not an available choice | |||
2800-3999 | Destruction | Saved | Squadmates survive | Dies |
Control | Saved | Squadmates survive | Dies | |
Synthesis | Saved | Squadmates survive, but are 'synthesized' | Dies | |
4000-4999 | Destruction | Saved | Squadmates survive | Lives (if Anderson survived) |
Control | Saved | Squadmates survive | Dies | |
Synthesis | Saved | Squadmates survive, but are 'synthesized' | Dies | |
5000+ | Destruction | Saved | Squadmates survive | Lives |
Control | Saved | Squadmates survive | Dies | |
Synthesis | Saved | Squadmates survive, but are 'synthesized' | Dies |
Comments